[DECLINED] Jailbreak Server
Aug 25, 2017 16:54:58 GMT
via mobile
|Ns| VanBuren, Younes Ml, and 1 more like this
Post by Younes Ml on Aug 25, 2017 16:54:58 GMT
Soo many players ask me if we have ip jailbreak . I think we must do 2 servers one dethmatch and one jailbreak . Like if a player is in dethmatch and he want to play in jail he must just type /server and go jail .and no let all go cts. If someone want go ct he must aplly fot ct and do a test ct ,and wee need someone test players for ct (me). And read the rules before aplly of ct and.and make a /shop in jailbreak
/shop:
Deagle
Tmp
Mac10
Bomb
Grenate
Flach grenate
Smoke grenate
Big suprise
Skin knifes
....
No nead for no clip
If we do this idea well get players
And if someone want aplly for ct he must play 6 houre in the server
Ct rules :CTs must give a command and open the cells before 4:00. In the events that it is not, results in an automatic freeday. * See exception 1 below
CTs are not allowed in vents and cages. * See exception 2 below
CTs are not allowed to give guns to the Ts. * See exception 3 below
CTs are not allowed to provoke Ts (jump on their head, stand in their face)
During games only the commander is allowed to kill the Ts, unless the commander gives permission for other CTs to also kill. * See exception 4 below
A command gets invalid when a new one isn't given within 20 seconds after finishing a command. * See exception 5 below
It is preferred that CTs have a functional mic and command/take over when necessary. Otherwise they risk being switched to T.
CTs must find a replacement commander within 20 seconds otherwise it is a freeday.
CTs must assist their team either by following the commander, covering exits or locating/killing escapers. CTs who play around risk being switched to T.
The /glow command should not be used to prevent rebelling. Two examples where /glow is NOT allowed are: If Ts have entered a game, you CANNOT glow the ones at the start and kill the ones not glowing. You cannot glow the winners of a game, you should keep track of winners by yourself, this allows the possibility for Ts to sneak to a finishing position - i.e. rebel.
All commands must be given clearly and at a proper speed to avoid confusion.
2.12 Exception for the CT rules:
The 4:00 rule changes to 2:00 if preparations are being made for the day (such as hiding the m4, mic checks etc).
When there is a T who has earned his /LR and there are one or more escapers, all areas for CTs become unrestricted 30 seconds after asking the last T to show his team mates. You MUST wait at least 30 seconds prior to entering vents, or you will be team switched.
CTs may give Ts a gun for a particular game (gun-toss or last person with the weapon) if the commander asks.
If the commander is unsure and asks you to kill the T, only then you are allowed to kill the T.
A following command is continuous and does not end after 20 seconds. (E.g. Follow me silent walking).
Tr rules :Ts are not allowed to team-attack/team-kill.
Ts are not allowed to use their mic.
Ts cannot camp in the vents after 0:00.
HE nades may not be used to open the cells, regardless of where you are standing
Using the Jetpack to get to otherwise not reachable places counts as abuse. Otherwise not reachable places is defined as any area which you cannot reach simply by using the map, irrespective of whether areas you by-pass are restricted or not. Obviously if you jetpack through or into a restricted area you can be killed while in those areas. Having to use a boost to get to an area, does not mean you can reach it simply by using the map and therefore if an area requires a boost to get to, you cannot use a jetpack to get there.
Younes Ml idea
/shop:
Deagle
Tmp
Mac10
Bomb
Grenate
Flach grenate
Smoke grenate
Big suprise
Skin knifes
....
No nead for no clip
If we do this idea well get players
And if someone want aplly for ct he must play 6 houre in the server
Ct rules :CTs must give a command and open the cells before 4:00. In the events that it is not, results in an automatic freeday. * See exception 1 below
CTs are not allowed in vents and cages. * See exception 2 below
CTs are not allowed to give guns to the Ts. * See exception 3 below
CTs are not allowed to provoke Ts (jump on their head, stand in their face)
During games only the commander is allowed to kill the Ts, unless the commander gives permission for other CTs to also kill. * See exception 4 below
A command gets invalid when a new one isn't given within 20 seconds after finishing a command. * See exception 5 below
It is preferred that CTs have a functional mic and command/take over when necessary. Otherwise they risk being switched to T.
CTs must find a replacement commander within 20 seconds otherwise it is a freeday.
CTs must assist their team either by following the commander, covering exits or locating/killing escapers. CTs who play around risk being switched to T.
The /glow command should not be used to prevent rebelling. Two examples where /glow is NOT allowed are: If Ts have entered a game, you CANNOT glow the ones at the start and kill the ones not glowing. You cannot glow the winners of a game, you should keep track of winners by yourself, this allows the possibility for Ts to sneak to a finishing position - i.e. rebel.
All commands must be given clearly and at a proper speed to avoid confusion.
2.12 Exception for the CT rules:
The 4:00 rule changes to 2:00 if preparations are being made for the day (such as hiding the m4, mic checks etc).
When there is a T who has earned his /LR and there are one or more escapers, all areas for CTs become unrestricted 30 seconds after asking the last T to show his team mates. You MUST wait at least 30 seconds prior to entering vents, or you will be team switched.
CTs may give Ts a gun for a particular game (gun-toss or last person with the weapon) if the commander asks.
If the commander is unsure and asks you to kill the T, only then you are allowed to kill the T.
A following command is continuous and does not end after 20 seconds. (E.g. Follow me silent walking).
Tr rules :Ts are not allowed to team-attack/team-kill.
Ts are not allowed to use their mic.
Ts cannot camp in the vents after 0:00.
HE nades may not be used to open the cells, regardless of where you are standing
Using the Jetpack to get to otherwise not reachable places counts as abuse. Otherwise not reachable places is defined as any area which you cannot reach simply by using the map, irrespective of whether areas you by-pass are restricted or not. Obviously if you jetpack through or into a restricted area you can be killed while in those areas. Having to use a boost to get to an area, does not mean you can reach it simply by using the map and therefore if an area requires a boost to get to, you cannot use a jetpack to get there.
Younes Ml idea